31 January 2013

Mood Board... Last one!

Made together with Isabel, we have the final official mood board! This is a summary of all of the things we are referencing from up until now.

30 January 2013

Sketches of the house and a pic of the interior








Environments Inside House 'Mood Board'

I thought this might help with creating our rooms. Here are some environments from the game Amnesia. The environments really have an atmosphere about them and use lighting really well. In fact the lighting is really important in achieving the right atmosphere for the game. I'm not saying that we should make old style furniture (the game is set in the 1800's!) but we should aim to recreate the empty, lonely feeling you get from these rooms. 

Aaaaand here's some concept art from Up, the indoors of the house (sorry bout the poor quality! I'll try n get better quality pics or bring the book in...).

Tangled (I think I will try and find more concept art, good example of a small room):




Storyboard/animatic


Rough storyboards set out for the rethought script. This is the storyboards compiled, to be further developed as I create future animatics.

Light & Concept Art

I started working on the light and different concept approaches to visualize the story better, giving special attention to the light and the shadows casted by the sun.

I mixed different techniques to experiment and see which style could we could go for the story, without limitations.

 First Concept: Illustrated style and highly detailed, with traditional techniques.
Second Concept: blue & purple colors, with stylized trees.
Third Concept: Stylized and sharp edges with pastel palette and red.































28 January 2013

Eleanor



I found this to be a good reference for mood and lighting and story.


Some more inspiration for the film as we move into production

21 January 2013

Script Update for Semester2

Updated Script

Here's a script updated with the things we discussed the last time.
Some things can be modified as we go along, especially the 2D illustration bits in the pictures that tell the backstory so I am open to suggestions but it is certain that we need to model: 
-the main character
-indoors of cottage w/ window, picture frames at a mantelpiece
-outdoors of cottage with forest environment
-bedroom with other picture frames, window
-rose

(I forgot to mention in the script, the environment is autumn at the beginning and becomes winter/snowy... forgot to edit that in)
roughly what i think but give me your feedback :)

working on animatic!