Work in progress shot list for the film.
29 April 2013
Quick update on the Character Modeling for the Project. I worked a bit more on the base mesh to add hard edges to the character. I've completed the UV layout on the character as well. I've been sculpting the character in Zbrush to flesh it out and have also tried a few iterations for the characters hard edged look. I'll post more on that in a bit.
Posted by Divya Vijay at 09:55
24 April 2013
26 March 2013
We're looking for anyone interested in 3D animation to help give life to our film :) (Riggers + 3D Animators!)
Honestly, we'd love to learn to animate in Maya ourselves, but with all of the other jobs to do, there just isn't enough time by the end of the masters course...
One thing to add: It will be summer work! We'd like to get in touch with you right away to plan ahead. We're looking to start rigging/animation properly from May on-wards. (we're quite busy in April) So get in touch as soon as possible!
This will give you a chance to experience a little of the Msc Animation & Visualisation course at DJCAD and get to know some new folks too. You're name will be in the credits, and we'll be screening the final film at the Masters Degree Show '13.
E-mail firstname.lastname@example.org to get in touch, and attach some examples of work you've done in the past.
21 March 2013
Visited a 'cabin in the woods' surrounded by snow, with the types of trees we are basing our trees in our environment on. Should give a good idea about creating uneven ground as well as the snowy appearance, have a look (but ignore the lake, we don't got time fo' that!)...